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Post by leroypowell3 on May 7, 2017 15:31:48 GMT
Kotal Khan (Mortal Kombat) & Rhino (Marvel)
vs.
Archangel (Marvel) & Ermac (Mortal Kombat)
Location: cornfield clearing
Tournament rules
The teams simply appear in their environments at 100% health and strength. They have no prep time before the battle. They know instinctively that they are to fight together against the team in front of them. The partners do know each other because the 1 on 1 rounds happened so they’ve been on the receiving end of each others’ attacks. All characters are in their regular mindset but are properly motivated to win within their moral boundaries. To win: -submission/incapacitation (unable to continue fighting for a ten second count) -knock out (again, ten second count) -out of ring (if on a rooftop, cliff or something) flight negates this avenue of victory -death/destruction
2nd chance round add ons:
-The characters appear, from their perspective, immediately after their last fight back at 100%. - - They have their memories of working with their partner last time but they haven’t seen any of the other teams yet. So these fights are all still first encounters.
Round 2 add ons: The characters have now seen the other round 1 fights (and 1 on 1 fights I guess too) They still appear immediately after their last fight back at 100% but now they’ll recognize their opponents a little. But there’s no actual downtime for planning. They’ll have to think fast.
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Post by bigballerju on May 7, 2017 16:49:49 GMT
Rhino's abilities won't help him if Angel is high in the sky and out of his reach to attach. Angel on the other hand can attack from a distance and eventually find a way to take out Rhino. Ermac without story mechanics is more then capable of defeating Kotal Kahn. People underestimate Ermac and Ermac can fight from a distance.
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