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Post by Deleted on Sept 15, 2015 20:59:40 GMT
This is something I have been wanting to do in some way, shape or form for a long time. This, friends, is CHARACTER SHOWCASE. It's basically exactly what it says on the tin. I write about some of my favourite characters and express a few theories about them if I feel like it. This will be updated weekly with a new character profile each time. There may be some hiatus due to upcoming exams or coursework, but I will try to keep this consistently running.
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Post by Deleted on Sept 16, 2015 7:01:28 GMT
Profile #1: Heihachi Mishima Home universe: Tekken Image: upload.wikimedia.org/wikipedia/en/0/08/Heihachi-Mishima.pngTrivia fact: Heihachi has appeared in every main Tekken video game since the first one. "It's been too long since I've enjoyed a fight!" Heihachi Mishima is not a nice man. The son of a wealthy businessman named Jinpachi Mishima, Heihachi aspired to take over his father's company, the Mishima Zaibatsu. Heihachi imprisoned his father beneath the family mansion, and accomplished his goal. While the Mishima Zaibatsu was under his leadership, Heihachi planned to find ways of increasing his own power. His intense thirst for more power and his lack of empathy to even his own family members are his signature personality traits. What's also notable is the fact that Heihachi lacks a Freudian excuse for his villainous actions; his father was in fact very nice, before the whole demonic possession thing, which I'll get to in a sec. Heihachi treated his own son, Kazuya, extremely badly. He believed Kazuya to be weak and feeble, and seemed to dislike how healthy Kazuya's relationship to Jinpachi was. He even adopted a son, Lee Chaolan, just to spur sibling rivalry and toughen Kazuya up a little. This lack of fatherly love culminated in Heihachi throwing Kazuya off a cliff in order to make his son 'stronger'. Let me just repeat that, he threw his own child off a cliff. Heihachi assumed that the drop killed Kazuya, but little did he know that Kazuya had inherited some... Peculiar genes from his mother, Kazumi. Kazuya possessed the Devil Gene, which gave him supernatural powers. This leads directly into the events of the original Tekken video game, in which Kazuya seemingly comes back from the dead, and is just a bit pissed off with his dear old dad. Kazuya set out to beat the tar out of Heihachi, and then usurp him as the head of the Mishima Zaibatsu, which he accomplished during a hand-to-hand fighting tourney set up by Heihachi called 'The King of Iron Fist Tournament'. To give Heihachi a taste of his own medicine and an ironic death, Kazuya chucked his father off the very same cliff he was thrown off of years prior, and gives a hideously creepy smile to the camera lens to boot... But that, of course, wasn't the end for Heihachi. Since surviving Kazuya's attempt on his life (and sending his son a letter afterwards telling him that he should have found a steeper cliff), Heihachi has proven himself time and again to be damn near invincible. The most impressive display of this was back in Tekken 5, in which Heihachi survived a massive explosion at point blank range which levelled Hon Maru and released his demonically possessed father from beneath it. Heihachi was blasted miles away, but merely dusted it off and continued, well, living. Did I mention that Heihachi was in his 70s when that happened? The main draw of Heihachi is that he is an angry, bitter old man who can kick the arses of people less than half his age, but it's never really explained outright why he is so strong and durable. Doctor Bosconovitch's arcade mode ending in Tekken Tag Tournament 2 implied that Heihachi's strength increases with age (same goes for Jinpachi and Heihachi's illegitimate son, Lars), while it has also been put forward that Heihachi's ferocious fighting spirit, amazing willpower and sheer stubbornness are what make him so strong and durable. Also, he can conjure electric energy around his fists to increase his attack power, just like every other member of the Mishima family. While the above mentioned signature traits have more or less always stayed in tact, parts of Heihachi's personality has varied somewhat over the years. Tekken 3 showed just how evil, remorseless and manipulative Heihachi can be; he helped look after his grandson, Jin, for ages, only to shoot Jin in the back of the head after the kid had defeated an alien warrior named Ogre... Yeah, don't ask. Heihachi has shown little to no remorse for any of his actions towards his offspring and relatives. He simply doesn't let anyone get in his way, and blood relations mean absolutely nothing to him. His motivations have also fluctuated somewhat. The reason why he shot Jin was so that he could obtain samples of both Ogre's DNA and the Devil Gene so that he could combine them into an ultimate living weapon... Or something like that. The closest things that Heihachi has to actual friends are bears, specifically, Kuma I and Kuma II. He taught his bear companions martial arts techniques, and even handed over control of the Mishima Zaibatsu to Kuma II for a short while. When interacting with Kuma II, Heihachi shows a slightly more caring and grandfatherly side. He also apparently loved his wife, Kazumi, deeply, even shedding a tear when Kazuya accuses him of killing Kazumi. Another strange thing about Heihachi is that he seems to have a knack for finding increasingly ridiculous and elaborate ways to humiliatingly kill off his family members in his arcade mode cutscenes. In Tekken 5, he strapped Kazuya, Jin and Jinpachi onto rockets and then launched them into the stratosphere. In Tekken 6 he took Kazuya and Jin into space, and then threw them out into the vacuum while they were strapped to boards. He seems to have passed this trait onto his adoptive son Lee, as Lee does similar things in his own arcade mode endings. In terms of visual design, Heihachi is great. His typically grey gi represents his morally grey persona and outlook on the world. His crazy spiked white hair and walrus moustache show that this dude loves to make an impression and stand out. Finally, the tiger symbol on his back of course represents Heihachi's fierce tiger-like spirit and determination. All in all, Heihachi is perhaps a little more complex of a character than he might initially seem, and is an all-round badass brawler in the ring. He's not a simple old master archetype commonly seen in fiction. In fact, he subverts some of the typical tropes associated with the archetype. He is not kind to anyone (except to his pet bears), and isn't inclined to pass on any of his wisdom or experience to younger generations. He's just in it for himself, and worked hard to achieve his power, unlike his children who got boosts from supernatural gene inheritance. He is a unique, unforgettable character, and one of the most iconic characters in the Tekken franchise.
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Post by Deleted on Sept 27, 2015 21:03:04 GMT
Profile #2: Dalek Sec Home universe: The prime Doctor Who universe. Image: vignette2.wikia.nocookie.net/tardis/images/b/bf/Dalek_Sec_stalk.jpg/revision/latest?cb=20131112211240Trivia fact: Unlike most other Daleks who have armour shells made of 'Dalekanium', Dalek Sec's armour is made of Metalert. "No, Dalek Thay. If we are supreme, why are we not victorious?" The Daleks are a genetically engineered alien species created by a mad scientist named Davros. Their whole purpose in life is to exterminate all other life forms, which they deem to be genetically inferior. They live their whole lives inside cold, metal shells. At first, they were rather weak and unable to live outside of their city on the planet Skaro. But over time, they became the most effective killing machines in the universe, and feared by all. Today, I will showcase an individual Dalek, and arguably the most iconic one of the lot discounting the Emperor of the Daleks himself. Dalek Sec was the commander of Seventh Incursion Squad. His mission was the oversee the extermination of another alien species known as the Mechanoids. When he reported back to the Dalek Emperor, Dalek Sec was given a very special promotion. He was appointed to be the leader of a new group of highly intelligent Daleks known as the Cult of Skaro. According to the Tenth Doctor, the Cult's mission was to imagine new ways of killing other life forms, or to 'think as the enemy thinks', with the enemy being the rest of creation. Dalek Sec, like the rest of the Cult, had a number of qualities and traits that most Daleks did not possess. He possessed imagination, and some hints of emotion that are usually suppressed in other Daleks' minds. His armour was black, which distinguished him from other Daleks and denoted him as the leader, as per Dalek tradition. Also, he and the other Cult members are the only Daleks seen so far with names. Their name tags can be seen beneath their eyestalks. The Cult of Skaro were among the few Daleks who survived the end of the Last Great Time War, in which the Daleks and their opponents, the Time Lords, were both seemingly decimated. They all survived by the use of a Void Ship, which allowed them to travel in the white space between parallel universes. Their ship was captured by Torchwood One, an organisation founded by Queen Victoria to capture alien technology, and more importantly, a man called the Doctor. Visually, Dalek Sec is of course meant to stand out amongst other Daleks and his brethren in the Cult, who all look identical save for unique ID tags. Paying homage to the classic era where Black Daleks were typically seen in a position of great power over the others, Sec is always meant to look like he is in charge, best seen when he lead his unit out of the Void Ship to descend upon Rose and Mickey, and when he was instantly giving commands to the entire Dalek army formerly sealed within the Genesis Ark. Even the mutant blob within the casing is unique. Instead of being pink, Sec is luminous green for whatever reason. Now here's where things get a little complicated, and it may seem like I'm going off on a bit of a tangent here, but this stuff all ties in later. In a parallel universe quite different to the prime one in which Dalek Sec resides, a genius named John Lumic created what he believed to be the next step in human evolution. He created the Cybermen, walking suits of armour with transplanted human brains. These Cybermen managed to break into the prime universe so that they could 'upgrade' the humans there. When the Cybermen revealed themselves from the Void, the Void Ship containing the Daleks opened, revealing Dalek Sec and his comrades. Much to the Doctor's horror, the Daleks and Cybermen encountered one another in the Torchwood One base (which turns out to be inside Canary Wharf). Instead of joining forces, the Cybermen and Daleks declared war, or as Sec called it, "pest control", on one another, as they both had completely different goals. The Cybermen wanted to conquer Earth so that they could upgrade humanity, while the Cult of Skaro wanted to release the imprisoned Daleks held within a mysterious object called the Genesis Ark so that they could continue their war with the rest of the universe. The Genesis Ark was, in fact, a prison ship created by the Time Lords, and the Cult needed a the hand of a time traveller to open it. During a scuffle, a man named Mickey Smith accidentally touched the Ark, resulting in millions of Daleks escaping and flying around London. However, due to the Doctor's meddling, all of the Cybermen and Daleks were banished into the Void, with the exception of the Cult of Skaro, who escaped the chaos with an 'Emergency Temporal Shift'. During the Battle of Canary Wharf, Dalek Sec displayed some rather odd traits not associated with typical Daleks, namely emotions other than hatred. He showed great anger at the revelation of the Dalek Emperor's death, as well as extreme arrogance when he declared that only one Dalek could destroy all of the Cybermen on Earth. Perhaps what's strangest of all is the fact that Dalek Sec had something of a sense of humour, as he mocked the Cyber-Leader by saying that the war with the Cybermen was more like pest control, and that Cybermen are only superior in one respect: "(they) are better at dying." Due to the Emergency Temporal Shift, Dalek Sec and his comrades were sent back in time to 1930s New York City, where they actually played a part in the construction of the Empire State Building. No joke. Sec realised that the Daleks were flawed, hence why they were never truly victorious, and needed to come up with a way to ensure his species' survival. He believed that the solution was to mix human and Dalek DNA together, using the Empire State Building's spire as a lightning rod to power his experiments. Dalek Sec himself merged himself with a businessman named Mr. Diagoras as part of the experiment. When the fusion was done, Sec emerged from his armour casing... As probably one of the worst looking monster designs ever seen in Doctor Who history. Basically, he had a humanoid body with a one-eyed octopus for a face. Ew. Just... Ew. Sec began to realise that maybe, just maybe, trying to kill everything else in the universe all of the time was not the best way for the Daleks to survive. The other Cult members, Thay, Jast and Caan, all started to doubt Sec's leadership, and eventually betrayed him by chaining him up like a dog. Sec was eventually shot dead after he gave a speech to his former comrades about how their ruinous actions would eventually lead to their destruction. After the Time War, the Doctor had pretty much given up on any hopes of redeeming the Daleks from their racist and destructive ways. He did believe that they had caused the deaths of the Time Lords, after all. But after Sec began feeling even more human emotions thanks to the merging experiment, the Doctor began to believe that there might be hope for the Daleks. However, since the Daleks are among the most iconic characters in Doctor Who and incredibly merchandisable (not to mention the fact that the BBC are contracted by the Terry Nation Estate to use them once per series or they would lose the rights to the characters), it is unlikely that the Daleks will be truly redeemed any time soon. Sec truly did develop as a character somewhat. The Doctor's comment about how the Daleks are incapable of touching anything outside of their metal shells struck a nerve within Sec as he was most eager to leave the confines of his destructive mobile prison. Interestingly, a Dalek with the same casing as Sec's appears in the premier episode of Series 9, The Magician's Apprentice, though it doesn't seem to have any connection with the Cult, or leadership at all. Overall, Dalek Sec was very different from other Daleks, and that is what made him so interesting. It's never explained why he possessed personality traits, and perhaps that is for the best. His witty banter with the Cybermen was surprisingly hilarious, though his sense of humour was unfortunately lost after his transformation into a human-Dalek hybrid. The Daleks overall would be better if they interacted with each other more often in the same way that Sec interacted with Thay, Jast and Caan in Daleks in Manhattan. There are no more evil Daleks with individual personality anymore, but if there were, the uniqueness of Sec and his comrades would probably be lost.
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Post by Deleted on Oct 4, 2015 20:57:20 GMT
Profile #3: The One Above All Home multiverse: The Marvel multiverse Image: vignette3.wikia.nocookie.net/marveldatabase/images/5/5c/One-Above-All_%28Multiverse%29.png/revision/latest?cb=20110911154514Trivia fact: The One Above All is undisputedly the most powerful cosmic being in the Marvel multiverse, as he is above the likes of Galactus, the Beyonder, Eternity and the Living Tribunal in terms of power. "You know who I am." The One Above All is the original Creator God of the Marvel multiverse and all of its inhabitants. It is a mysterious and elusive being that was only mentioned in passing before its first official appearances. One thing that is known for sure about The One Above All is that it's power is absolute. The One Above All is omnipotent, omnipresent, omniscient, and many other words beginning with 'omni'. The various other seemingly all-powerful cosmic entities that have made their presence known over the years in the main Marvel universe such as the Beyonder, Eternity, and most prominently of all, the Living Tribunal, are supposedly nowhere near as powerful as The One Above All. The One Above All has had two designs so far since he can take any form he chooses. He's the God of Marvel, baby. One just looked the same as Jack Kirby, while the other "hobo" appearance was more unique, and I'll be telling you about that one. The fact that he took the form of an innocent, scruffy old man with unkempt hair and big eye bags shows that this God is quite humble and may not prefer to show off his enormous power too much. The idea of the dominating God of fictional multiverses taking unassuming and odd forms when interacting with humans is not a new idea at all, but usually they tend to be quite fantastical. It's a nice difference for this design to be so ordinary looking. The One Above All has personally met a few of the great superheroes of Earth-616, the 'main' Marvel universe. It has met the Fantastic Four after they managed to discover it in its drawing room, which was when the One Above All brought Ben Grimm, AKA The Thing, back to life. The One Above All also appeared to Peter Parker, AKA Spider-Man, in an alleyway while masquerading as a homeless bloke, which is probably The One Above All's most famous appearance. The One Above All preceded to show Peter all of the lives he had managed to save, and helps him with his emotional struggles after Aunt May was shot. The One Above All, however, presumably did not create the entire Omniverse, though. The Omniverse is comprised of all possible fictional realities created by us. Chewbacca, Robin Hood, Cathy Linton and all other fictional creations exist in the Omniverse. The creator of the neighbouring DC multiverse, a being that goes by the name of The Presence, is not the same as The One Above All. While the One Above All does not appear often in Marvel Comics stories, his few appearances are quite memorable. The Marvel multiverse is chock full of godlike beings, from Thor to Zeus to Yu-Huang, so when a being comes along that is supposed to be the original God of the Marvel multiverse, it is quite mind-blowing and awesome. Since The One Above All is essentially a metaphor for the writers and artists working for Marvel that tell fantastic tales of heroism and horror and can control everything that happens in the plot, The One Above All is less of a character and more like a plot device. When something happens that seemingly cannot be undone and fixed due to the other omnipotent beings not being bothered, The One Above All is usually the only being willing to fix it. It does, after all, seemingly cause everything that happens in the Marvel universe to happen. While The One Above All did bring Ben Grimm back to life, it didn't, however, heal Aunt May's bullet wound to save her life during the encounter with Peter Parker, so it's overall motives are still very mysterious. It is generally believed by the population of the Marvel multiverse that have higher cosmic awareness that The One Above All is a loving divine being, even though there is some evidence to the contrary. For example, as the creator of the Marvel multiverse, The One Above All must have created all of the hellish universes like the Cancerverse and the Old Man Logan universe that are foul places to exist in. Why would he do that? I have a theory. Conflict creates drama. Without it, the Marvel multiverse wouldn't exist, because no one would buy any of the comic books, films and video games that star all of the Marvel characters. I think that whenever The One Above All causes something horrible to happen to the beings beneath him, like injure a superhero's love interest or make another innocent scientist go insane during a dangerous experiment, he thinks he's doing them a favour and thinks that making bad things happen stops the fictional universes from ceasing to exist. However, it could simply be the case that The One Above All does not control everything that happens, even though he probably can, and is merely a benevolent observer. That's probably more likely.
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Post by Deleted on Nov 25, 2015 17:37:42 GMT
Profile #4: Edward Nashton/Nygma, aka The Riddler Home universe: Batman Arkhamverse Trivia fact: Edward once claimed to have an eidetic memory.
"Has your primitive mind finally given up and accept that I, the Riddler, am better than you?"
In most incarnations, Edward Nashton is an antagonist to Batman and a well-regarded member of his famous 'Rogues Gallery', which consists of Gotham's most heinous costumed criminals. His usual modus operandi is that he leaves riddles behind for police to find after committing his crimes, hence his nickname, 'The Riddler'. His penchant for leaving riddles everywhere soon became an obsession, as no matter how hard he tried, Edward could not commit a crime without leaving a riddle behind afterwards, and secretly grew to despise his obsessive compulsion. Most Riddlers found throughout the DC multiverse are also generally narcissistic, but still regard their worlds' Batmen as worthy opponents.
The 'Arkhamverse' Riddler is not like his alternate counterparts in many ways. Whereas other Riddlers dislike the fact that they can't commit any crimes without giving Batman or the GCPD riddles to solve which tend to inevitably lead to them foiling whatever plans they may have, this Riddler revels in giving his arch nemesis riddles (which generally can't be called 'riddles' at all) to solve and tends to put innocent people in danger to ensure that Batman does solve them properly.
As said previously, most Riddlers are arrogant and narcissistic, but the Arkham Riddler practically redefines those terms, believing that he is the absolute smartest and most ingenious person on Earth, and refuses to regard Batman as an intellectual equal even though Batman always managed to solve Edward's puzzles in the end. As Batman's constant victories over him took a toll on his psyche, Riddler's need to reassure himself continued to escalate in each new Batman: Arkham game; by the time of the events of Batman: Arkham Knight, Edward can barely say more than a few sentences without insulting Batman or praising himself as he broadcasted videos of himself all over Gotham in the same way as Dr. Jonathan Crane, aka Scarecrow did.
Despite all of these extremely negative qualities that he would go on to gain, when 'Enigma' showed his face in Batman: Arkham Origins, he wasn't nearly as bad, insulting or narcissistic. In a sense, the Riddler is one of the most notable villainous characters in the game series to go through noticeable character development that progresses with each instalment. With each defeat at Batman's hand, the Riddler gets more unstable and vain (his obsession to defeat Batman gets progressively worse also) and this can be clearly shown in the series. In Arkham Origins, Edward is just a hacker with a slightly vain streak who is more interested in revealing other peoples' secrets than tormenting Batman. Chronologically later in Arkham Asylum and Arkham City which takes place several years later, Riddler generally acts more like his comic counterpart. Come Arkham Knight, and the Riddler is utterly dedicated and obsessed with humiliating and destroying Batman, as he actually somehow creates an entire robot army and a specialised mecha suit to kill Batman. It could be said that each time Batman bruises Edward's face and ego, the worse the Riddler gets.
As noted previously, most of Eddie's 'riddles' can't actually be classed as riddles at all. Considering how much importance Edward places on his beloved riddles, it's puzzling for him to do things like leave weird glowing trophies in random places or make Batman drive through racetracks. It could be a case of Riddler getting desperate to beat Batman and needing to stretch the definition of 'riddle' to its maximum leniency.
What's also notable is that while most other Riddlers consider themselves part of Batman's gallery of rogues and like interacting with the other villains, the Arkhamverse Riddler hates interacting with anyone, and isn't interested in helping out any other villains in their plans, especially Scarecrow. He even freely admits that he has no friends. The other villains just tend to either ignore him or treat him as an irritating nuisance as a result. However, the Riddler seemed to get, for whatever reason, more admiration from the other villains in Batman: Arkham Knight, as a random goon will occasionally say sincerely that "Riddler's definitely funnier" than Scarecrow, and believe that he, alongside Two-Face and Penguin, is the true ruler of Gotham. The Joker even seems to acknowledge Riddler as a potential equal, or at least that manifestation of the Joker living in Batman's mind does, as he seems to believe that Harley Quinn will move on from him and get with the Riddler. The Riddler's design changes slightly with each game he physically appears in. In his chronological debut, Nigma looks like an ordinary white guy with spectacles. The heavier emphasis of the colour blue in his first outfit indicates that while he may be using scumbag-tactics, he still believes that what he does is just. However, the green trousers foreshadowed his eventual change into the Riddler. His costume in Arkham City is probably my favourite as its puts a couple of unique twists on the classic Riddler look such as the addition of a completely green cane and glasses instead of a domino mask while still keeping it faithful. His look in Arkham Knight is also good. His continuous defeats have left a great mark on his appearance as well as his sanity, making him look very gaunt. The filthy tank top makes it seem like Nigma is so obsessed with victory that he simply forgot to buy more clothes, and the green jacket covered in scribblings of question marks make it look like Nigma is desperately clinging to this manic persona no matter what.
Overall, the Arkhamverse Riddler made a big impression upon gamers who were accustomed to seeing the Riddler as an ineffectual nuisance to Batman in a ridiculous outfit with a rubbish modus operandi, and were surprised to see Rocksteady's remarkably sinister version of the character. The Arkhamverse Riddler also proves that words can harm, as his constant insults towards Batman and the player controlling him throughout the story can quite easily get under one's skin. One of the most cathartic things in all of the games, however, is hearing the Riddler get more and more nervous and panicky as Batman solves his riddles one by one until there are no more to solve. It's practically become a trademark of the series.
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Post by Deleted on Jan 10, 2016 17:50:57 GMT
Profile #5: Gojira I, and his multiple alternate incarnations Home universe: Versions of him exist in most Godzilla universes Trivia fact: The name 'Gojira' was a portmanteau of the Japanese words for gorilla and whale. Originally, Gojira was meant to be a giant gorilla akin to Kong before the design of a humongous lizard was chosen for the film, but the name was kept in the film nevertheless.
Who hasn't heard of Godzilla? You know, the huge, grey, mutated dinosaur who mostly tends to terrorise Japan in the movies? Well, what some people don't know is that there are multiple versions of the character. The version that is the focus of this Character Showcase is the original Gojira, who first appeared in the 1954 film, Gojira.
Let's start from the beginning. The original Gojira, or Godzilla, somehow survived the extinction of the dinosaurs 65 million years ago. As hydrogen bomb testing happened in the Pacific Ocean, Godzilla was awoken from his millennia long slumber, but changed forever. He was transformed into an even larger monster, weighing 20000 metric tonnes and being 50 metres tall. He was constantly irradiating deadly levels of nuclear radiation, and could shoot blasts of pure atomic energy from his mouth. Enraged and broken beyond repair by his condition, Godzilla went on a devastating rampage through Tokyo, Japan before being reduced to dust beneath the ocean by Dr. Serizawa's weapon of mass destruction known as the Oxygen Destroyer.
Most people know that Godzilla was created to symbolise the horrors of nuclear warfare and all of the chaos and death it can bring. Godzilla himself was designed to be a very pitiable creature that was far more like an animal than a human, which contrasts with his arguably more iconic successor, Gojira II, who was far more anthropomorphic. The exact relationship between the first and second Gojiras is something of a mystery.
Every Toho produced Godzilla film since starred the second Godzilla, though some films actually involve the original Godzilla coming back to life through various different means. How Godzilla I returns to the world of the living depends on the continuity. In one continuity, Godzilla I never died in the first place.
In Godzilla Against MechaGodzilla, which is set in one of the many 'Millennium Godzilla' continuities, the events of the first Godzilla film happened, but Godzilla I's death was different. Instead of being completely atomised by the Oxygen Destroyer, Godzilla I was reduced to bones and left at the bottom of the sea for decades. In the film, the Japanese government bring Godzilla I's bones to the surface, and decide to build a whole metallic armoury around the reconstructed skeleton, naming their new mechanical weapon 'Kiryu'. They then pit the second Godzilla against the original King of the Monsters, piloted by a human. However, the reanimated skeleton somehow takes control of its mechanical exterior, and goes manic. 'Kiryu' later reappeared in the direct sequel to Godzilla Against MechaGodzilla, Tokyo S.O.S..
In Godzilla-Mothra-King Ghidorah: Giant Monsters All Out Attack (commonly shortened to 'GMK' for... Obvious reasons), which is set in another universe, Godzilla I is resurrected through supernatural means. In this stupidly named film, the souls of people who tragically died during the bombings of Hiroshima and Nagasaki reanimate Godzilla I and collectively possess his mind, forcing the King of the Monsters to go on savage and brutal rampages across Japan because of the undead's anger towards the living for forgetting about them. A version of King Ghidorah, who in this universe is a supernatural defender of the Earth alongside Mothra and Baragon, ends up combating Godzilla. So the film basically swaps the roles traditionally associated with Godzilla and Ghidorah, with Godzilla being the evil one and Ghidorah being the anti-hero. What's notable about the universe this film is set in is that there is no evidence to suggest that any other Godzillas exist in it, with the original one apparently being the only surviving member of his species.
Godzilla vs. Megaguiras takes things in a different direction. In this continuity, Godzilla I was not killed by the Oxygen Destroyer. Instead, he just retreated into the ocean after his rampages. Godzilla is bright green in this film instead of charcoal grey. This was a pretty standard Godzilla flick, as Godzilla ends up fighting a monster partly created from his DNA and defeats it. SpaceGodzilla and Biollante already had the 'partial Godzilla clone' gimmick, so why Toho felt the need to create another monster with that theme is beyond my comprehension.
Believe it or not, but there was actually another time when Toho considered bringing Godzilla I back from the dead. Godzilla vs. Ghost Godzilla was a cancelled film project in which Godzilla II was to fight against an apparition of Godzilla I. Toho cancelled the project because they believed that the idea of Godzilla fighting similarly named beings was growing stale. Toy company FunKo actually created a Pop! Vinyl figure of 'Ghost Godzilla' quite recently.
Despite dying in his film of origin, Godzilla I casted a huge shadow over the rest of the Godzilla universe. While Godzilla II appeared in way more films and is probably the version you first think of when you hear the word 'Godzilla', Godzilla I helped to popularise the idea of giant monsters in the media after his first appearance. There have been so many imitators of the King of the Monsters over the years that it's beyond a joke.
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Post by Deleted on Mar 10, 2016 22:34:16 GMT
Profile #6: Balrog, aka Boxer Home universe: Street Fighter video game universe Trivia fact: Balrog is known as M. Bison in Japan, hence why he is commonly referred to simply as "Boxer" to avoid confusion during competitive fighting game tourneys.
"MY FIGHT MONEY!"
Balrog first appeared in Street Fighter II, in 1991. Compared to the rest of the freakish, outlandish cast of Street Fighter II, Balrog did not stick out very much. He couldn't shoot fireballs from his hands, he couldn't breathe fire, and he couldn't propel himself forward headfirst like an airborne torpedo. Balrog is just a boxer, but he's very good at what he does.
Balrog is one of the Four Shadaloo Divas, and one of Master Bison's most respected enforcers. Balrog was kicked off of the boxing circuit for his overly violent and aggressive behaviour, and turned to a life of crime and shameless hedonism almost instantly. Money is Balrog's sole motivation in literally anything he does, and can hardly go for a few seconds without either thinking or talking about them green, green Bison Dollarz. When confronting another warrior, Balrog often hands out straight-up death threats to his opponent.
His fellow Shadaloo boss characters, Vega, Bison and Sagat all had gimmicks and unusual, fantastical designs. Vega was a cage-fighting Spanish matador-ninja with a china mask, a claw on his fist, and a narcissistic personality. Bison was a flying, superpowered dictator who could steal people's bodies. Sagat was a hulking, fire-throwing Muay Thai badass with an eyepatch and gnarly, burning scar across his chest. Balrog had no such gimmicks, and hardly any variety in his moves (close to all of his moves and special moves, including the kick attacks, are instead just punches). He could punch people really, really hard and snarl a lot, and that was it. Despite being apparently uninteresting and bland, Balrog still has his fans, perhaps because he is a character far more grounded in reality than the others. He's my dad's favourite SF character, and my dad doesn't even like Street Fighter very much.
Balrog's design was obviously meant to imitate "Iron" Mike Tyson's. He looks practically identical to him. Like Tyson, Balrog uses dirty tactics in the ring in his later appearances, with one of his ultra combos in Super Street Fighter IV essentially being a long string of illegal boxing moves. But considering that the World Warrior tournaments are no-holds-barred, Balrog's nasty techniques aren't actually cheating at all. His gloves, however, have the Shadaloo skull logo emblazoned onto them, showing his alignment in the story of the games. Balrog has always been associated with buffalo and bisons (a leftover from his Japanese name), and as such his moves tend to have him simply charge at his opponent like a stampeding bull. Fittingly, his wild costume is makes him look like an actual bison.
Character development in the Street Fighter games tends to be something of a rare occurrence as gameplay is always the main focus. Balrog, like Ryu, is one of those characters who hasn't really changed at all in any of the many games he has shown up in. Balrog has appeared in every iteration of Street Fighter II, Street Fighter Alpha and Street Fighter IV, so the static nature of his character is all the more obvious.
One thing that is the most balls-to-the-wall badass about Balrog is his theme music. Whether in the original arcade release or in the latest Street Fighter IV remix, Balrog's Theme captures the titular character perfectly. The beginning of it sounds like the start of a theme of a heroic or glorious character, but slowly it gets grimier to represent Balrog's true nature as a scumbag. Listen to it!
In conclusion, Balrog is a simple design in a world full of increasingly bizarre designs. One would think that a petulant pugilist like Balrog would struggle to remain relevant as weird and wacky characters come along and steal the spotlights and the hearts of players. But there is obviously something about Balrog that strikes a chord with people. There's reasons why he is one of the first DLC fighters set to appear in Street Fighter V. People just love boxers I guess.
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Post by Deleted on Jun 22, 2016 19:51:06 GMT
Profile #7: Lex Luthor Home universe: The One Earth Regime universe (Injustice: Gods Among Us) Trivia fact: In Injustice: Gods Among Us, Luthor has a combo attack called "Die Hard", a reference to the fans' perception that the game's version of Luthor resembled Bruce Willis, who was famous for playing John McClane in the Die Hard film series.
There are numerous versions of Alexander Luthor found throughout the multiverses, many of which had completely different personalities and backgrounds from the "prime universe" versions such New Earth's version and Earth-One's version. What makes this version stand out among the other "good" alternate versions of Lex Luthor?
The One Earth Regime universe seen in the video game, Injustice: Gods Among Us, Injustice 2 and immensely popular comic book tie-in, is essentially a combination of two other universes seen in the DC multiverses: The Justice Lords' universe from the Justice League animated series, and the original role-reversal reality of Earth-Three. It has elements of both settings, though it takes more cues from the Justice Lords reality than Earth-Three. The concept of our beloved superheroes going rogue after a terrible tragedy and forming a global autocracy, and eventually making contact with other worlds is taken from the Justice League cartoon, but the idea of some villains turning to the heroic side, or having been heroic from the beginning, is extremely similar to what was seen all those years ago when the colourful characters of Earth-Three leaped on to the pages.
In Earth-Three, Alexander Luthor Sr. is considered to be one of the best and brightest superheroes in the world, and one of the enemies of the Crime Syndicate, the Justice League's evil counterpart team. Everything is basically role-reversed in this world. The Lex Luthor of the Regime world is clearly inspired by Alexander Luthor, but is different enough from him due to circumstance.
Regime-world Luthor was Clark Kent's best and most trusted friend, having both grown up together. Lex was even aware of that Kent was Superman's secret identity. However, since this world's Superman did not have a bald arch nemesis in a super-suit, he had to settle for a psychotic clown nemesis instead. The Joker served the nemesis of both Batman and Superman in this world, and caused trouble for both them. After the Joker drugged Superman, got him to murder his own pregnant wife, and then frickin' nuked the city of Metropolis, Superman killed the Clown Prince of Crime and formed a global regime of fear and intimidation alongside other superhumans to completely crush crime and free speech, incidentally.
Lex stayed by Superman's side, more or less out of fear, but was secretly revolted by Superman's more insane actions. Behind Clark's back, Lex formed an alliance with one of the only superheroes left who were not affiliated with Superman, Batman. As all of Bruce Wayne's assets were frozen after Batman refused to conform to the Regime, Lex Luthor had to use his own vast wealth to fund Batman's Insurgency in secret. Luthor simultaneously operated as an inside man who could give Batman information on the Regime's plans and weaponry progression, even being able to smuggle Kryptonian enhancement pills for Batman and his small band to use to increase their durability.
After bringing a set of superheroes from another universe over to his own, Lex Luthor eventually died by Superman's own hand. Luthor challenged Superman in the Hall of Justice, and revealed his traitorous ways, which enraged the Man of Steel enough to snap his old friend's neck where he stood. This act of sacrifice ended up doing more harm than good, though, as it only decreased Superman's sanity even further, causing more lives to be threatened.
This Luthor was a far cry from his counterpart from the not-completely-f*cked-up universe seen in the game, being merciful, modest, affable and empathetic. Despite fundamentally being Superman's enemy, he understood Kal's emotional turmoil and instability, and even supported him in personal times of need. He gave both Hawkgirl and Harley Quinn second chances to redeem themselves after their wrongdoings, and gave Billy Batson some valuable advice that he would eventually take to heart: "No good comes from hero worship."
However, just how different from the evil Lex Luthor we all know is up for debate. His super-suit, for example, still exposed Luthor's face for all to see despite how impractical it was. Evil Luthor exposes his face in his otherwise heavily-armoured suit because of his immense vanity and arrogance, but why does the heroic Luthor do the same? Well, I personally think that it does have something to do with arrogance, but that it is more about creating good public perception. I think that there's a reason why this Luthor has a suit with a logo on it that is coloured similarly to two of the primary colours on Superman's costume. This Luthor wanted to create a good public image so that people would be more inclined to trust him over Superman. He probably knew that his encounter with Superman would be televised, and that if his initial plan of incapacitating Superman with a blast of kryptonite failed, he could be a martyr that the viewing public could fall behind.
I believe that one of the main reasons the whole "alternate universe" arc was even included in Injustice's story was so that Netherrealm could wantonly kill off alternate versions of DC characters for shock value. And yeah, some of the characters' deaths really were shocking. The deaths of Insurgent Luthor and Regime Shazam were probably had the most weight and impact. Luthor died at the very end of his own story mode chapter, so in a short amount of time, the player got to know this Luthor better and see just how different his personality was from the self-aggrandising prat from the game's beginning. We got to see this Luthor prevent Harley Quinn from vengefully killing the Joker and going down an evil path again, give Hawkgirl another chance, assist a righteous cause against a tyrannical dictatorship, and kick some major supervillain ass. This dude managed to trash both Hawkgirl and Shazam in quick succession despite having no real superpowers.
The fact the scene has genuine weight to it as Superman pauses to realise how far he's gone off the deep end only made it more sad. Compare it to the infamous church scene from Mortal Kombat 9, where Sindel killed off almost the entire heroic cast of the Mortal Kombat franchise unceremoniously. Netherrealm really got better at the whole writing thing, didn't they? Let's hope that the general trend of story modes getting better with each Netherrealm game continues with Injustice 2.
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