Post by Z451 on Jun 26, 2014 1:06:54 GMT
Pac-Man
Pac-Man is often portrayed as a family man, as a result of the multiple spin-offs of his games which star family members.
He is often seen married to Ms. Pac-Man, and the father to either one or two children.
In many incarnations he also has a pet dog, named Chomp-Chomp in his most famous depiction in the cartoon and Pac-Land.
They are often seen living inside of a house shaped like Pac-Man's face with windows for eyes and a door in place of his mouth.
In the cartoon series, this house was painted white, while often in the games it is painted yellow
Pac-Man himself is often characterized as happy-go-lucky and fun loving, often with a voracious appetite, who enjoys adventure but often prefers a quiet family life.
His first platforming title, Pac-Land, illustrating him taking frequent breaks between levels at signs that said "Break Time" while ending three-level arcs by returning to his home, leading to cutscenes where he is seen sitting with his family at dinner and sleeping in his bed.
Pac-Man 2 begins with Pac-Man doing chores for his family, with various elements of the game causing him to abruptly change his mood from happy, to sad, to angry, to silly, and even flaky.
It culminates with the Ghost Witch's plot to create a monster made of chewed bubble-gum sparking a sense of heroism in Pac-Man causing him to seek out the witch and put a stop to her plot.
The Pac-Man World series portrays Pac-Man as being generally happy, though slightly sarcastic, protecting his family, and ultimately his whole world from an evil-doing ghost named Orson and his plans to take-over Pac-Land from the spectral zone, where the Ghosts from his games are said to come from.
Pac-Man's job varies from game-to-game. In the Hanna-Barbera animated series he is said to be the protector of the Power Pellet Forest, which the main villain Mezmaron hopes to infiltrate and steal power pellets for energy to use in his evil schemes.
In the games, he is often portrayed as not having a job, but is recognised throughout Pac-Land as a hero who constantly rids them from the threat of ghosts.
Pac-Man World indicates that he has a job, since he is seen walking home from work with a lunchbox in hand, but it is never specified exactly what his job is.
Pac-Man and the Ghostly Adventures portrays Pac-Man as a student.
Pac-Man has had a variety of arch enemies through the years.
The mysterious Mezmaron, the villain of the Hanna-Barbera series, used the five main "ghost-monsters" (as they were called in the TV series) from the game — Inky, Blinky, Pinky, Clyde and Sue — as henchmen in his plot to steal the power pellets from the Power Pellet forest.
His second nemesis, the Ghost Witch, appeared in Pac-Man 2 and Pac-In-Time, also using the main five ghosts from the games as henchmen.
In the first game, she attempted to take over Pac-Man's city by creating a monster out of pre-chewed gum.
In the second, she attempted to rid herself of Pac-Man by banishing him to a time warp.
The Pac-Man World games' main villain was Orson, an ordinary ghost who was also an inventive genius.
Orson was the villain in the first title, but assisted Pac-Man in the third game against a greater threat to the both of them, Erwin.
Spooky, a ghost once vanished by Pac-a-Lot, that was freed (albeit unintentionally) by Blinky, Inky, Pinky and Clyde.
Pac-Man's relationship to the original four ghosts who appeared in his game is usually one of friendly antagonism.
In virtually every game and cartoon Pac-Man sees the ghosts as a nuisance rather than a threat, and often has a power pellet handy to dispatch their bullying attempts in an instant.
The ghosts in turn are often portrayed as being crude, boorish, and bullying but ultimately bumbling and useless in their attempts to get the better of Pac-Man.
What happens to Pac-Man when he is caught by the ghosts varies.
Pac-Man 2 indicated that the Ghosts were actually adept at scaring Pac-Man, often by making funny faces, and Pac-Man was powerless against them unless he had a Power Pellet.
Pac-Man World simply indicates that when Pac-Man touches a ghost, it is similar to them coming to blows with one another.
Links
Wikipedia> en.wikipedia.org/wiki/Pac-Man_%28character%29
Pac-Man Wiki> pacman.wikia.com/wiki/Pac-Man
Heroes Wiki> hero.wikia.com/wiki/Pac-Man
Copyright Owner
Namco-Bandai> www.bandainamcogames.com/
Record:
W:
L:
He is often seen married to Ms. Pac-Man, and the father to either one or two children.
In many incarnations he also has a pet dog, named Chomp-Chomp in his most famous depiction in the cartoon and Pac-Land.
They are often seen living inside of a house shaped like Pac-Man's face with windows for eyes and a door in place of his mouth.
In the cartoon series, this house was painted white, while often in the games it is painted yellow
Pac-Man himself is often characterized as happy-go-lucky and fun loving, often with a voracious appetite, who enjoys adventure but often prefers a quiet family life.
His first platforming title, Pac-Land, illustrating him taking frequent breaks between levels at signs that said "Break Time" while ending three-level arcs by returning to his home, leading to cutscenes where he is seen sitting with his family at dinner and sleeping in his bed.
Pac-Man 2 begins with Pac-Man doing chores for his family, with various elements of the game causing him to abruptly change his mood from happy, to sad, to angry, to silly, and even flaky.
It culminates with the Ghost Witch's plot to create a monster made of chewed bubble-gum sparking a sense of heroism in Pac-Man causing him to seek out the witch and put a stop to her plot.
The Pac-Man World series portrays Pac-Man as being generally happy, though slightly sarcastic, protecting his family, and ultimately his whole world from an evil-doing ghost named Orson and his plans to take-over Pac-Land from the spectral zone, where the Ghosts from his games are said to come from.
Pac-Man's job varies from game-to-game. In the Hanna-Barbera animated series he is said to be the protector of the Power Pellet Forest, which the main villain Mezmaron hopes to infiltrate and steal power pellets for energy to use in his evil schemes.
In the games, he is often portrayed as not having a job, but is recognised throughout Pac-Land as a hero who constantly rids them from the threat of ghosts.
Pac-Man World indicates that he has a job, since he is seen walking home from work with a lunchbox in hand, but it is never specified exactly what his job is.
Pac-Man and the Ghostly Adventures portrays Pac-Man as a student.
Pac-Man has had a variety of arch enemies through the years.
The mysterious Mezmaron, the villain of the Hanna-Barbera series, used the five main "ghost-monsters" (as they were called in the TV series) from the game — Inky, Blinky, Pinky, Clyde and Sue — as henchmen in his plot to steal the power pellets from the Power Pellet forest.
His second nemesis, the Ghost Witch, appeared in Pac-Man 2 and Pac-In-Time, also using the main five ghosts from the games as henchmen.
In the first game, she attempted to take over Pac-Man's city by creating a monster out of pre-chewed gum.
In the second, she attempted to rid herself of Pac-Man by banishing him to a time warp.
The Pac-Man World games' main villain was Orson, an ordinary ghost who was also an inventive genius.
Orson was the villain in the first title, but assisted Pac-Man in the third game against a greater threat to the both of them, Erwin.
Spooky, a ghost once vanished by Pac-a-Lot, that was freed (albeit unintentionally) by Blinky, Inky, Pinky and Clyde.
Pac-Man's relationship to the original four ghosts who appeared in his game is usually one of friendly antagonism.
In virtually every game and cartoon Pac-Man sees the ghosts as a nuisance rather than a threat, and often has a power pellet handy to dispatch their bullying attempts in an instant.
The ghosts in turn are often portrayed as being crude, boorish, and bullying but ultimately bumbling and useless in their attempts to get the better of Pac-Man.
What happens to Pac-Man when he is caught by the ghosts varies.
Pac-Man 2 indicated that the Ghosts were actually adept at scaring Pac-Man, often by making funny faces, and Pac-Man was powerless against them unless he had a Power Pellet.
Pac-Man World simply indicates that when Pac-Man touches a ghost, it is similar to them coming to blows with one another.
Links
Wikipedia> en.wikipedia.org/wiki/Pac-Man_%28character%29
Pac-Man Wiki> pacman.wikia.com/wiki/Pac-Man
Heroes Wiki> hero.wikia.com/wiki/Pac-Man
Copyright Owner
Namco-Bandai> www.bandainamcogames.com/
Record:
W:
L: