Post by Z451 on Apr 16, 2014 0:12:07 GMT
Hell Knight
The Hell Knight in Doom 3 is huge and very muscular.
An in-game examination of its spine indicates it has a massive skeleton.
It has no visible nose.
Its deformed ears resemble a human's, fused to the sides of its head.
Its obscure eyes are very small and black, located on the sides of the head just above the mouth.
It is easily the largest non-boss enemy in the game.
Assuming the Marine is 6 feet (1.8m) tall, the Hell Knight stands about 10 feet (3 metres) tall.
In Hell, Hell Knights show a different appearance from those in Mars.
Their skin is greyish-green.
Parts such as its mouth, upper chest, hands, and feet are red, possibly soaked with blood.
They are covered with scars and demonic runes, and have a pentagram on their foreheads.
While the classic Hell Knight has horns and hooves, being meant to resemble a satyr or minotaur, the Doom 3 Hell Knight somewhat resembles a huge muscular skeleton or an alien.
The head of the Doom 3 incarnation of the Knight is somewhat similar to the Shambler (an owl bear-like creature) from the first Quake.
Two of these massive monsters make their introduction in a cutscene (obviously mirroring the first two Barons of Hell's debut as "bosses" of Doom's first episode) in which the marine arrives at a huge laboratory room where he witnesses the portal to Hell being opened under Dr. Betruger's supervision.
A biosuit-clad scientist emerges from it, followed by a huge Hell Knight right behind him.
The scientist pleads for his life, but the Knight grabs and throws him violently against one of the portal's generators, presumably killing him; a second Hell Knight comes out from the portal and then both monsters charge towards the marine.
Links
Wikipedia> en.wikipedia.org/wiki/Doom_%28film%29
Doom Wikia> doom.wikia.com/wiki/Hell_Knight_%28Doom_3%29
The Doom Wiki> doomwiki.org/wiki/Hell_knight_%28Doom_3%29
Copyright Owner
Id Software> www.idsoftware.com/gate.php
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