Post by Z451 on Feb 22, 2014 14:02:41 GMT
Jubei Yagyu
Jubei Yagyu (Yagyu, Ju-bee) is a recurring character who was introduced in the first Samurai Shodown.
He was dropped from the series after Samurai Shodown II but, like Tam Tam and Charlotte, returns to the series in Samurai Shodown IV.
He did; however, appeared as an exclusive unlockable final boss alongside Zankuro Minazuki in the Game Boy port of Nettou Samurai Spirits: Zankuro Musouken (a handheld port of Samurai Shodown III) which was released only in Japan.
He is another interpretation of the often romanticized samurai, Yagyu- Ju-bei Mitsuyoshi.
Like other mythical incarnations, he is the one-eyed master of Yagyu- Shinkage-ryu- and friends with Hanzo.
Before Samurai Shodown: Warriors Rage (PlayStation) debut, he was the only true samurai in the series.
In Samurai Shodown V, he teaches swordsmanship to the Tokugawa clan, with Yoshitora as his last disciple.
He goes to retrieve the delinquent heir after Yoshitora's father (implied to be Tokugawa Ieharu) passes away.
He decides to become a ronin by the time Samurai Shodown takes place, abandoning the strict and regulated life of the dojo and Japanese nobility, to pursue personal enlightenment.
Throughout the series, Jubei is hired by the shogunate to kill the demons that wander Japan.
His role in Samurai Shodown RPG doubles as a sensei to his own dojo and an agent to the bakufu.
He asks the party to further his investigation for him since he has to teach the lord's sons swordsmanship.
In the second chapter, he suffers a mortal blow from one of Mizuki's minions, Agon, and his spirit gets sucked into one of the Evil Bells.
He fights with twin katana with slow, powerful strikes.
Early in the series, he became well known by players for his armed parrying move, a command that could counter certain strikes from his foes if timed correctly.
He has three other special commands that follow him in later appearances: Nikkaku Rato, a rushing uppercut, Kattotsu Suigetsutou – a ground projectile, and Hasso Happa, a multi-hitting slash technique.
In Samurai Shodown IV, his Slash form retains most of his old moveset.
His Bust form's moveset, however, centers around parrying his opponents' attacks and breaking their guard.
Due to the down-to-earth principles in most of his attacks, Jubei is best used by players who can easily predict their challenger's attacks.
The food he eats during his winposes and taunts in Samurai Shodown II is dango (a kind of Japanese dumpling).
Jubei is also playable in Samurai Shodown VI, and Samurai Shodown: Edge of Destiny. According to a Gamest Mook (a Japanese mook created separate from its main publication), he was planned to appear in Samurai Shodown 64 but was taken out due to time constraints.
Links
Wikipedia> en.wikipedia.org/wiki/List_of_Samurai_Shodown_characters#Jubei_Yagyu
SNK Wiki> snk.wikia.com/wiki/Jubei_Yagyu
Fighters Generation> www.fightersgeneration.com/characters2/jubei.html
Copyright Owner
SNK> www.snkplaymore.co.jp/
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He was dropped from the series after Samurai Shodown II but, like Tam Tam and Charlotte, returns to the series in Samurai Shodown IV.
He did; however, appeared as an exclusive unlockable final boss alongside Zankuro Minazuki in the Game Boy port of Nettou Samurai Spirits: Zankuro Musouken (a handheld port of Samurai Shodown III) which was released only in Japan.
He is another interpretation of the often romanticized samurai, Yagyu- Ju-bei Mitsuyoshi.
Like other mythical incarnations, he is the one-eyed master of Yagyu- Shinkage-ryu- and friends with Hanzo.
Before Samurai Shodown: Warriors Rage (PlayStation) debut, he was the only true samurai in the series.
In Samurai Shodown V, he teaches swordsmanship to the Tokugawa clan, with Yoshitora as his last disciple.
He goes to retrieve the delinquent heir after Yoshitora's father (implied to be Tokugawa Ieharu) passes away.
He decides to become a ronin by the time Samurai Shodown takes place, abandoning the strict and regulated life of the dojo and Japanese nobility, to pursue personal enlightenment.
Throughout the series, Jubei is hired by the shogunate to kill the demons that wander Japan.
His role in Samurai Shodown RPG doubles as a sensei to his own dojo and an agent to the bakufu.
He asks the party to further his investigation for him since he has to teach the lord's sons swordsmanship.
In the second chapter, he suffers a mortal blow from one of Mizuki's minions, Agon, and his spirit gets sucked into one of the Evil Bells.
He fights with twin katana with slow, powerful strikes.
Early in the series, he became well known by players for his armed parrying move, a command that could counter certain strikes from his foes if timed correctly.
He has three other special commands that follow him in later appearances: Nikkaku Rato, a rushing uppercut, Kattotsu Suigetsutou – a ground projectile, and Hasso Happa, a multi-hitting slash technique.
In Samurai Shodown IV, his Slash form retains most of his old moveset.
His Bust form's moveset, however, centers around parrying his opponents' attacks and breaking their guard.
Due to the down-to-earth principles in most of his attacks, Jubei is best used by players who can easily predict their challenger's attacks.
The food he eats during his winposes and taunts in Samurai Shodown II is dango (a kind of Japanese dumpling).
Jubei is also playable in Samurai Shodown VI, and Samurai Shodown: Edge of Destiny. According to a Gamest Mook (a Japanese mook created separate from its main publication), he was planned to appear in Samurai Shodown 64 but was taken out due to time constraints.
Links
Wikipedia> en.wikipedia.org/wiki/List_of_Samurai_Shodown_characters#Jubei_Yagyu
SNK Wiki> snk.wikia.com/wiki/Jubei_Yagyu
Fighters Generation> www.fightersgeneration.com/characters2/jubei.html
Copyright Owner
SNK> www.snkplaymore.co.jp/
Record:
W:
L: