Post by Z451 on Feb 13, 2014 17:03:47 GMT
Urdnot Grunt
Grunt is a tank-bred krogan that can be recruited as a squad member.
Initially, Shepard is meant to recruit Okeer, a krogan warlord and radical scientist who has been developing a small army of krogan to weather the Genophage.
When Shepard arrives to recruit him, Okeer is working for the Blue Suns mercenary group: they provide the funding for his genetic research, and in exchange he gives them his "reject" krogan as soldiers or live ammo subjects.
In the process of doing so, however, he became increasingly obsessed with creating the "perfect" krogan.
By the time Shepard and crew blast through the Blue Suns' defenses, their leader decides to pull the plug on the project and gases Okeer's lab.
Though Shepard and crew defeat the Blue Suns leader, it is too late to save Okeer, who leaves Shepard with a tank containing his "legacy", his "perfect krogan".
If and when Shepard decides to awaken him, the krogan recalls Okeer's last words and chooses one of them, "Grunt", as his name.
While initially hostile towards Shepard, he can be persuaded or intimidated into working for Shepard.
In the mission to gain Grunt's loyalty, Shepard must travel to the post-apocalyptic krogan homeworld, Tuchanka after Grunt becomes more aggressive and temperamental than normal.
Shepard and the team arrive in the Urdnot clan's bunker; here it is revealed that Grunt effectively going through puberty; he is coming of age and must perform a ceremonial rite to gain admission to a clan.
As a member of Shepard's crew, Grunt selects Shepard as his krantt—a krogan's loyal brother-at-arms.
During the ritual, Shepard's squad must survive attacks by varren and ultimately survive a Thresher Maw on foot.
Defeating it will earn the "Big Game Hunter" medal and earn renown for the team: they are the first to defeat the Maw since Urdnot Wrex.
After surviving or defeating the thresher maw, Grunt is inducted into Clan Urdnot, and attains the name Urdnot Grunt.
Instead of staying on Tuchanka, Grunt continues to serve under Commander Shepard, whom he names as his battlemaster.
Urdnot Grunt makes an appearance in Mass Effect 3 if he survives the events of the suicide mission in Mass Effect 2.
He appears leading "Aralakh Company", an elite squad of Krogan spec-ops troops culled from the very best of all of the clans.
He accompanies (not playable) Shepard's squad on a short series of missions that result in the finding of either the Rachni Queen from Noveria, provided she survived the events of Mass Effect, or an artificial Rachni Queen.
If the Rachni Queen was saved, Grunt personally holds off several Ravagers to cover Shepard's escape.
If he wasn't loyal in Mass Effect 2, and had not attained "Urdnot" as a clan-name, he will be killed; if he was, he survives and contributes to the war effort.
Grunt doesn't join the Normandy crew, but will be encountered again shortly before the penultimate battle in Reaper-ravaged London on Earth.
Grunt is listed on the Normandy SR-2's memorial wall on the Crew Deck, if he did not survive the events of Mass Effect 2 and 3; his name will be engraved in the memorial wall on the Normandy as "Urdnot Grunt", if he was loyal but did not survive the suicide mission.
Grunt is voiced by Steve Blum.
Links
Wikipedia> en.wikipedia.org/wiki/Characters_of_the_Mass_Effect_universe#Grunt
Mass Effect Wiki> masseffect.wikia.com/wiki/Grunt
IGN.com> www.ign.com/wikis/mass-effect-3/Grunt
Copyright Owner
BioWare> www.bioware.com/en/
Record:
W:
L:
Initially, Shepard is meant to recruit Okeer, a krogan warlord and radical scientist who has been developing a small army of krogan to weather the Genophage.
When Shepard arrives to recruit him, Okeer is working for the Blue Suns mercenary group: they provide the funding for his genetic research, and in exchange he gives them his "reject" krogan as soldiers or live ammo subjects.
In the process of doing so, however, he became increasingly obsessed with creating the "perfect" krogan.
By the time Shepard and crew blast through the Blue Suns' defenses, their leader decides to pull the plug on the project and gases Okeer's lab.
Though Shepard and crew defeat the Blue Suns leader, it is too late to save Okeer, who leaves Shepard with a tank containing his "legacy", his "perfect krogan".
If and when Shepard decides to awaken him, the krogan recalls Okeer's last words and chooses one of them, "Grunt", as his name.
While initially hostile towards Shepard, he can be persuaded or intimidated into working for Shepard.
In the mission to gain Grunt's loyalty, Shepard must travel to the post-apocalyptic krogan homeworld, Tuchanka after Grunt becomes more aggressive and temperamental than normal.
Shepard and the team arrive in the Urdnot clan's bunker; here it is revealed that Grunt effectively going through puberty; he is coming of age and must perform a ceremonial rite to gain admission to a clan.
As a member of Shepard's crew, Grunt selects Shepard as his krantt—a krogan's loyal brother-at-arms.
During the ritual, Shepard's squad must survive attacks by varren and ultimately survive a Thresher Maw on foot.
Defeating it will earn the "Big Game Hunter" medal and earn renown for the team: they are the first to defeat the Maw since Urdnot Wrex.
After surviving or defeating the thresher maw, Grunt is inducted into Clan Urdnot, and attains the name Urdnot Grunt.
Instead of staying on Tuchanka, Grunt continues to serve under Commander Shepard, whom he names as his battlemaster.
Urdnot Grunt makes an appearance in Mass Effect 3 if he survives the events of the suicide mission in Mass Effect 2.
He appears leading "Aralakh Company", an elite squad of Krogan spec-ops troops culled from the very best of all of the clans.
He accompanies (not playable) Shepard's squad on a short series of missions that result in the finding of either the Rachni Queen from Noveria, provided she survived the events of Mass Effect, or an artificial Rachni Queen.
If the Rachni Queen was saved, Grunt personally holds off several Ravagers to cover Shepard's escape.
If he wasn't loyal in Mass Effect 2, and had not attained "Urdnot" as a clan-name, he will be killed; if he was, he survives and contributes to the war effort.
Grunt doesn't join the Normandy crew, but will be encountered again shortly before the penultimate battle in Reaper-ravaged London on Earth.
Grunt is listed on the Normandy SR-2's memorial wall on the Crew Deck, if he did not survive the events of Mass Effect 2 and 3; his name will be engraved in the memorial wall on the Normandy as "Urdnot Grunt", if he was loyal but did not survive the suicide mission.
Grunt is voiced by Steve Blum.
Links
Wikipedia> en.wikipedia.org/wiki/Characters_of_the_Mass_Effect_universe#Grunt
Mass Effect Wiki> masseffect.wikia.com/wiki/Grunt
IGN.com> www.ign.com/wikis/mass-effect-3/Grunt
Copyright Owner
BioWare> www.bioware.com/en/
Record:
W:
L: